package com.base.animation

import com.base.animation.model.AnimPathObject

/**
 * @author:zhouzechao
 * @date: 1/22/21
 * description：
 */
interface IAnimView {

    fun setFPS(fps: Int)

    fun setCacheTime(cacheTime: Long)

    fun resume()

    fun pause()

    fun endAnimation()

    fun addAnimDisplay(animPathObject: AnimPathObject)
}